
CYSPNET: A Project Poised to Transform the World of Esports

Video games are one of the key forms of entertainment worldwide. The number of active players exceeds 3.3 billion, with roughly 15% showing interest in esports.Despite such a massive audience, the infrastructure behind esports competitions remains underdeveloped. Organizers lack convenient, universal tools that allow them to host tournaments of any level—from amateur events to professional leagues. Moreover, many existing solutions focus only on the most popular disciplines, leaving lesser-known games behind.
This may change with the arrival of CYSPNET, an esports platform introducing a wide range of innovations: from a fair rating system and tools for tournament organizers to detailed analytics powered by artificial intelligence.
A Startup From Cyprus With Big Ambitions
Gamers are used to major game releases, but large-scale infrastructure projects still spark tremendous community interest. Against this backdrop, CYSPNET could become one of the biggest breakthroughs of 2026, offering users a unique approach to hosting tournaments, evaluating players, and working with data.

The project’s website has already revealed the first details of the upcoming beta version:
- A full-fledged ecosystem not only for players and organizers but also for coaches, commentators, and referees
- Extensive profile customization, including personal cards with ratings and statistics
- Full tournament automation—from seeding and scheduling to statistics and analytics
- A unique rating system that evaluates a player’s performance rather than the match outcome
With its headquarters in Limassol, Cyprus, the project has already attracted the attention of investors eager to tap into the world of esports. Now all that remains is to hear feedback from the first beta testers and await the full release.
Key Features of the Platform

CYSPNET offers a fresh perspective on esports—where a player’s value is defined not only by flashy highlights but also by subtle actions that bring the team closer to victory. Several features stand out as particularly compelling.
Shezmu Anti-Cheat
Modern anti-cheat systems are notorious for putting a heavy load on users’ computers, often disrupting gameplay on weaker machines. Alongside CYSPNET, the team is developing Shezmu, an anti-cheat solution designed to provide robust protection with minimal impact on CPU and RAM usage.
Owning its own anti-cheat system allows CYSPNET to maintain full control over the software and optimize it for the project’s specific needs.
CYSPNET Rating
The Elo rating system works well for chess, where matches are played 1v1, but it fails to capture the specifics of team-based disciplines. In many cases, a match’s outcome doesn’t depend on a single player—teammates play a crucial role. As a result, even strong individual performances can lead to a rating drop if the team loses, and vice versa.
The CYSPNET Rating aims to elevate esports performance evaluation to a new level:
- Deep parameter analysis tailored for each discipline
- Identification of the player’s true performance in every match
- Unlocking potential in players who may not shine through highlights
- Fair skill assessment regardless of victory or defeat
Support players—the unsung heroes whose contributions often go unnoticed—will especially benefit from this approach. Their skill will finally be recognized thanks to the platform’s tracking of over 100 parameters beyond traditional KDA metrics.
Artificial Intelligence
The biggest tech trend of recent years has also reached esports. CYSPNET will offer AI-powered game analysis. The neural network will process a large dataset of player actions and deliver valuable insights:
- Strengths and weaknesses
- Common tactical mistakes
- Recommendations for improvement
- Personalized training plans
Currently, no esports analytics service offers such capabilities. Existing platforms limit themselves to advanced statistics without individualization or training tools.
Esports Ecosystem
Esports is not just about players. Commentators, coaches, analysts, referees—these professionals shape the industry every day yet often remain in the shadows. CYSPNET aims to highlight their contributions:
- Personal profiles for all participants in both amateur and professional scenes
- Specialized metrics tailored to each role
- Integration of profiles directly into tournament structures
As a result, organizers will be able to collaborate with specialists directly through the platform, involving them in managing matches and events. Even the most advanced services overlook this side of esports—but CYSPNET may change that.
The Platform’s Potential Future

The first beta testers will have access to the core mechanics in Q1 2026 as part of a closed beta. The full release is scheduled for mid-2026.
After that, several major updates are planned, including:
- Integration of more game disciplines
- Expansion of analytics and new AI-powered features
- Launch of a mobile app and support for mobile esports tournaments
The industry appears to be on the verge of significant change. All that’s left is to follow CYSPNET’s development and await further updates from the team.

Kateryna Prykhodko on luova kirjoittaja ja luotettava EGamersWorldin toimittaja, joka on tunnettu mukaansatempaavasta sisällöstä ja yksityiskohtien huomioimisesta. Hän yhdistää tarinankerronnan selkeään ja harkittuun viestintään, ja hänellä on suuri rooli sekä foorumin toimituksellisessa työssä että kulissien takana tapahtuvassa vuorovaikutuksessa.
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