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Street Fighter 6: the success of the essence of the old games

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Street Fighter 6: the success of the essence of the old games

It is easily and justifiably argued that the Street Fighter and Mortal Kombat video games are among the most loved and played by fans all over the world. Within the fighting genre they marked the transcendence of the fans or what is called the niche. Both belong to the fighting games that have revolutionised the world of gamers.

However, although their sales are significantly lower than others such as Call Of Duty (to name but one example), they have made more of a mark on mass culture. The reasons why both video games have remained in the limelight and are played by millions of gamers across the globe are unclear. But, it is undeniable that for almost 4 decades they are among the most popular.

Obviously, the sagas have had their ups and downs over 37 years. But, they are active for gamers of all ages. That is to say, not only did they conquer the gamers of the 90s, but younger gamers also seek them out as if they were a novelty.

Mass culture and video games

Street Fighter was first released in 1987. Of course it was played on TV consoles. The cultural impact that this video game has made is such that it has moved mass culture in a sweeping way. Clothes, toys, TV and film series and movies, and online entertainment of other natures such as those offered by an online casino in Chile or elsewhere in the world are proof of this.

Casino games inspired by this street fighting video game were not long in coming and are today part of this huge movement that imitates the music, sound effects, atmosphere and image of the fighters who today jump from their original entertainment to other fields of the media environment.

As mentioned above, the reasons for this transcendence are not clear. But, many experts and analysts not only in the video game environment, but also in communications and media culture, attribute this success to a certain traditional and ancient air that Street Fighter has as a saga. Some equate this with the other arcade games that have also transcended the years.

However, Street Fighter 6 is not only on the Arcade platform. It's also on Master System, NES, Super NES, PC, Sega Megadrive, Game Boy, Game Boy Color and Game Boy Advance, Sega Dreamcast, Sega Saturn, PSX, PSP, PS2, PS3, PS4, PS5 and PSVita, Nintendo 3DS and Nintendo Switch and Xbox, Xbox 360 and Xbox One.

Street Fighter 6 or the redefinition of a genre

Capcom is the Japanese company that created Street Fighter and released it on 30 August 1987. For 37 years, brilliant developers such as Akira Yasura, Yoshinori Ono, Hideaki Itsuno, Tokuro Fujiwara, David Silin and Tomoshi Sadamoto have contributed to making the series what it is today.

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Street Fighter 6, not only contributes to Capcom's return to its heyday, but also lays the foundations of what traditional games are all about and the spirit of the gamers who have helped make and maintain the street fighting game genre.

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Elen Stelmakh

Elen Stelmakh on luova henkilö, joka on omistautunut edistämään pelikulttuuria artikkeleiden ja visuaalisen suunnittelun avulla. Päätoimisena EGamersWorldin kirjoittajana ja pelisivuston suunnittelijana Elen ei ainoastaan luo sisältöä, vaan myös antaa sille energiaa ja luovuutta.

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