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Khan VS Cyberium

EPIC League Closed Qualifierdota2Khan (Dota 2)Khan1.4508.11.20 13:09Bo30:2dota2Cyberium (Dota 2)Cyberium2.62
Ennusta ottelun tulos ja saat palkinnon!
0% Khan WIN
0% Cyberium WIN

Kartat

Map 1
KhanCyberium
KhanGoldNetScoreCyberium
-Kartta WR-
Map 2
KhanCyberium
KhanGoldNetScoreCyberium
-Kartta WR-
Map 3
KhanCyberium
KhanGoldNetScoreCyberium
-Kartta WR-

Valinnat ja kiellot

Map 1
Map 2
Map 3
Khan
Kartan voiton todennäköisyys
43%
57%
Cyberium
Lifestealer
Lifestealer
Naive-
(Lifestealer)
WR: 50%
Snapfire
Snapfire
j4
(Snapfire)
WR: 59%
Axe
Axe
chshrct
(Axe)
WR: 53%
Phoenix
Phoenix
Gilgir
(Phoenix)
WR: 50%
Templar Assassin
Templar Assassin
young G
(Templar Assassin)
WR: 63%
Slardar
Slardar
Lina
Lina
Beastmaster
Beastmaster
Void Spirit
Void Spirit
Timbersaw
Timbersaw
Death Prophet
Death Prophet
Ember Spirit
Ember Spirit
Undying
Undying
Gatciy
(Undying)
WR: 58%
Morphling
Morphling
lil pleb
(Morphling)
WR: 47%
Rubick
Rubick
goddam
(Rubick)
WR: 50%
Magnus
Magnus
Mastermind
(Magnus)
WR: 56%
Underlord
Underlord
Airu
(Underlord)
WR: 59%
Faceless Void
Faceless Void
Spectre
Spectre
Storm Spirit
Storm Spirit
Ancient Apparition
Ancient Apparition
Batrider
Batrider
Invoker
Invoker
Zeus
Zeus
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Snapfire
j4
5
13
12
8.2K
106/5
332/431
741
Phoenix
Gilgir
6
6
28
9.0K
105/2
349/566
3.2K
Templar Assassin
young G
10
7
15
22.4K
570/9
701/766
843
Axe
chshrct
9
10
14
10.7K
128/0
358/518
1.4K
Lifestealer
Naive-
5
9
15
15.9K
284/21
484/537
2.0K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Morphling
lil pleb
26
5
9
18.2K
555/13
810/711
8.9K
Rubick
goddam
5
8
32
7.9K
143/3
365/570
4.2K
Undying
Gatciy
3
11
29
6.4K
23/1
310/498
4.0K
Magnus
Mastermind
6
3
26
16.3K
369/7
512/645
5.2K
Underlord
Airu
2
8
34
9.7K
210/7
387/564
2.1K
Khan
Kartan voiton todennäköisyys
41%
59%
Cyberium
Lifestealer
Lifestealer
Naive-
(Lifestealer)
WR: 50%
Io
Io
Gilgir
(Io)
WR: 59%
Elder Titan
Elder Titan
chshrct
(Elder Titan)
WR: 63%
Storm Spirit
Storm Spirit
young G
(Storm Spirit)
WR: 60%
Rubick
Rubick
j4
(Rubick)
WR: 52%
Slardar
Slardar
Lina
Lina
Timbersaw
Timbersaw
Void Spirit
Void Spirit
Magnus
Magnus
Queen of Pain
Queen of Pain
Kunkka
Kunkka
Undying
Undying
Gatciy
(Undying)
WR: 58%
Morphling
Morphling
lil pleb
(Morphling)
WR: 47%
Spirit Breaker
Spirit Breaker
goddam
(Spirit Breaker)
WR: 61%
Enigma
Enigma
Airu
(Enigma)
WR: 61%
Puck
Puck
Mastermind
(Puck)
WR: 52%
Spectre
Spectre
Faceless Void
Faceless Void
Ancient Apparition
Ancient Apparition
Night Stalker
Night Stalker
Batrider
Batrider
Silencer
Silencer
Beastmaster
Beastmaster
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Rubick
j4
1
8
5
2.3K
52/6
203/259
4.0
Io
Gilgir
3
7
4
2.4K
28/1
199/260
198
Storm Spirit
young G
6
7
3
4.4K
212/6
440/479
528
Elder Titan
chshrct
1
8
4
3.6K
112/19
304/354
369
Lifestealer
Naive-
3
5
3
4.5K
128/21
357/429
571
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Morphling
lil pleb
10
1
17
4.3K
194/11
552/565
501
Spirit Breaker
goddam
5
3
25
2.2K
18/3
283/477
584
Undying
Gatciy
6
4
21
1.1K
24/4
292/324
2.3K
Puck
Mastermind
9
0
23
4.3K
124/11
468/672
991
Enigma
Airu
5
7
19
3.3K
98/29
389/484
1.1K

Ottelusta

Ottelu Khan vs Cyberium lajissa Dota 2 käytiin 08.11.2020 at 18:09 muodossa BO3.

Dota 2-ottelu Khan:n ja Cyberium:n välillä pidettiin EPIC League Closed Qualifier:n puitteissa. Vedonvälittäjät ennustavat Khan voittavan 1.45:n kanssa. Lisää ennusteita löydät ennusteita-sivulta.

Ottelun Dota 2 voittaja oli joukkue Cyberium, jonka pisteet olivat 0:2 ja kestivät 2 h, 16 m.

Kaikkien Khan ja Cyberium kokousten tulokset tieteenalalla Dota 2.

Vastustajat Khan Cyberium
EGamersWorld luokitus 7.33 6.2
Nykyinen putki 1 win 1 lose
Voitot viimeisissä 5 ottelussa 1 2
Voittojen määrä viimeisissä 10 ottelussa 4 3
Voittojen määrä head-to-head-kohtaamisissa 0 2

Lisätietoja Khan ja Cyberium välisistä tapaamisista löytyy Khan ja Cyberium välisten otteluiden historiasta.

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FAQ

What are the results of the previous meetings between the Khan and Cyberium?
  • The Khan and Cyberium teams have matched up 3 times
  • Khan won 0 times
  • Cyberium won 2 times
  • Last time the teams met on 01.08.20 13:00 (UTC)
What are the predictions of the outcome of the match between Khan and Cyberium?

According to bookmakers' forecasts, Khan has a better chance of winning.

Bookmakers' odds:

  • Khan - 1.45
  • Cyberium - 2.62
What is a match in DOTA 2?
In the world of DOTA 2, a "match" describes a game or encounter between two teams, which can include one or more games. Players create teams and control heroes, directing them to destroy the enemy base. These competitions require not only skill and strategic thinking, but also the ability to communicate and cooperate.
How long does a match last in DOTA 2?
A DOTA 2 match typically lasts 30 minutes to 1-2 hours. The duration depends on how quickly a team can destroy the enemy base, influenced by strategy, player skills, and match circumstances.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and fighting the enemy. When one team's Ancient is destroyed, that team loses and the opposing team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a wide range of betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: internal game mechanisms, strict rules and professional-level oversight, accessibility and transparency of results, and active participation of players in identifying violations.
What are the rules for DOTA 2 matches?
DOTA 2 matches are conducted in accordance with the rules of the game, which include game mechanics, strategies, and rules of interaction with other players. Tournament organizers also set their own rules regarding the match format, team qualifications, and competition regulations.
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