
Reaper Hashtag VS it's a Prank
Titus Colosseum

Ennusta ottelun tulos ja saat palkinnon!


Kartat
Map 1
Reaper Hashtagit's a Prank


-Kartta WR-
Map 2
Reaper Hashtagit's a Prank


-Kartta WR-
Valinnat ja kiellot
Map 1
Map 2

Kartan voiton todennäköisyys
49%
51%
it's a Prank

Tiny

frankerz
(Tiny)
Bloodseeker

baby mentos
(Bloodseeker)
Winter Wyvern

¿uMattBro?
(Winter Wyvern)
Terrorblade

Lina

JIM
(Lina)
Zeus

Keeper of the Light

Timbersaw

Beastmaster

Medusa

Nyx Assassin

Underlord

Nature's Prophet

Tigger
(Nature's Prophet)
Pangolier

Thoughts and Words manifest
(Pangolier)
WR: 54%
Enigma

MyPro
(Enigma)
WR: 67%
Morphling

Toy
(Morphling)
Windranger

Masaros
(Windranger)
WR: 47%
Dawnbreaker

Marci

Batrider

Puck

Rubick

Shadow Shaman

Invoker

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

¿uMattBro?
2
6
5
6.0K
80/1
291/382
47.0

3
4
4
15.1K
289/14
600/596
1.4K

frankerz
1
7
7
5.3K
32/1
225/283
958

JIM
1
7
1
9.7K
198/11
420/528
1.5K

baby mentos
7
7
2
9.8K
142/12
424/520
1.2K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

MyPro
5
3
10
10.3K
99/18
413/529
2.6K

Tigger
2
5
17
7.9K
92/22
374/443
1.3K

Thoughts and Words manifest
8
0
13
13.2K
146/8
512/759
2.4K

Masaros
6
4
7
11.2K
136/10
454/671
4.5K

Toy
9
2
2
16.3K
242/15
614/758
2.9K
Joukkueen kokoonpanot
Viimeiset ottelut
Head to HeadKatso kaikki

1
Wins
0
Wins
Ottelusta
Ottelu Reaper Hashtag vs it's a Prank lajissa Dota 2 käytiin 30.07.2022 at 07:01 muodossa BO2.
Dota 2-ottelu Reaper Hashtag:n ja it's a Prank:n välillä pidettiin Titus Colosseum:n puitteissa. Lisää ennusteita löydät ennusteita-sivulta.
Ottelun Dota 2 voittaja oli joukkue Reaper Hashtag, jonka pisteet olivat 2:0 ja kestivät 1 h, 37 m.
Kaikkien Reaper Hashtag ja it's a Prank kokousten tulokset tieteenalalla Dota 2.
Vastustajat | Reaper Hashtag | it's a Prank |
---|---|---|
EGamersWorld luokitus | - | - |
Nykyinen putki | 8 lose | 1 lose |
Voitot viimeisissä 5 ottelussa | 0 | 3 |
Voittojen määrä viimeisissä 10 ottelussa | 2 | 3 |
Voittojen määrä head-to-head-kohtaamisissa | 1 | 0 |
Lisätietoja Reaper Hashtag ja it's a Prank välisistä tapaamisista löytyy Reaper Hashtag ja it's a Prank välisten otteluiden historiasta.
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FAQ
What are the results of the previous meetings between the Reaper Hashtag and it's a Prank?
- The Reaper Hashtag and it's a Prank teams have matched up 2 times
- Reaper Hashtag won 1 times
- it's a Prank won 0 times
- Last time the teams met on 28.09.22 03:25 (UTC)
What is a match in DOTA 2?
In DOTA 2, a "match" is a game between two teams, ranging from a single game to a series or tournament. Players control characters, aiming to destroy the opponent's base. Winning requires skill, strategy, communication, and cooperation.
How long does a match last in DOTA 2?
A DOTA 2 match typically lasts 30 minutes to 1-2 hours. The duration depends on how quickly a team can destroy the enemy base, influenced by strategy, player skills, and match circumstances.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while attacking the enemy's. Players collect resources, upgrade heroes, and strategically attack and defend. The match ends when one team's Ancient is destroyed, resulting in a win for the other team.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer various betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: the game system, strict rules and monitoring on the professional scene, publicity and transparency of results, and an active community that responds to any shortcomings.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which include game mechanics and strategic aspects. Tournament organizers also set their own rules regarding the format of the competition and team participation.