#UkrainianWar#NoFlyZone #StopRussianAggression #RussiaInvadedUkraineSupport the Armed Forces of Ukraine
EGamersWorld/Uutiset/Counter-Strike (CS2)/DreamHack OS 2020: event digest

DreamHack OS 2020: event digest

Tämä artikkeli on saatavilla seuraavilla kielillä

DreamHack OS 2020 matches are in full swing. Teams from Europe and America have already played their first matches, in the Asian region the closing of qualifiers has ended, and in Oceania the winner is known. We bring to your attention the digest of the past day DreamHack OS 2020.

DreamHack OS 2020: Europe

In Europe, the matches of group B. Complexity started with a 2-1 win over forZe, and OG defeated Spirit on three maps. Thus, Complexity and OG each have one victory in the standings, and the CIS teams represented by forZe and Spirit began the championship with a defeat. There was also a Group A match where Endpoint beat MAD Lions. The Lions have already had two defeats in the standings, and Endpoint has a 1-1 statistics.

DreamHack OS 2020: North America

On the night of August 10, the first matches of Group B ended. FURIA beat Yeah with a score of 2-0, while Cloud9 lost to oNe with a score of 1-2.

DreamHack OS 2020: Asia

In the Asian region, all participants have been determined. The main stage of the tournament will include TYLOO, Global Esports, Invictus Gaming and ViCi Gaming. The last two teams managed to pass the closed qualifiers.

Älä missaa esport-uutisia ja päivityksiä! Rekisteröidy ja vastaanota viikoittainen artikkelidigesti!
Rekisteröidy

In Oceania, the name of the winner is already known. Team Renegades beat Avant Gaming 3-1 to earn $ 17,500 plus 60 ESL Pro Tour points.

auroralance
Yuriy Sheremet

Yuriy Sheremet - Asiantuntija mobiilipelaamisessa ja esportsissa räiskintäpelien ja MOBA-pelien parissa.

EGamersWorldissa Yuriy työskentelee sisällön parissa, kuten vuonna 2020, jolloin hän liittyi portaaliin, vaikkakin hänen vastuualueeseensa on tehty muutoksia.

Lisää turnauksista
Käytämme evästeitä tarjoamamme sisällön ja mainosten räätälöimiseen, sosiaalisen median ominaisuuksien tukemiseen ja kävijämäärämme analysoimiseen.
Muokkaa
OK