#UkrainianWar#NoFlyZone #StopRussianAggression #RussiaInvadedUkraineSupport the Armed Forces of Ukraine

Beastcoast VS Chaos Esports Club

DreamLeague Season 13 - The Leipzig Majordota2Beastcoast (Dota 2)Beastcoast2.5218.01.20 11:31Bo32:0dota2Chaos Esports Club (Dota 2)Chaos Esports Club1.51
Ennusta ottelun tulos ja saat palkinnon!
0% Beastcoast WIN
0% Chaos Esports Club WIN
Head to Head
Beastcoast
0
Wins
Chaos Esports Club
0
Wins
Joukkueet eivät ole pelanneet toisiaan vastaan viime aikoina

Ottelusta

Ottelu Beastcoast vs Chaos Esports Club lajissa Dota 2 käytiin 18.01.2020 at 16:31 muodossa BO3.

Dota 2-ottelu Beastcoast:n ja Chaos Esports Club:n välillä pidettiin DreamLeague Season 13 - The Leipzig Major:n puitteissa. Vedonvälittäjät ennustavat Chaos Esports Club voittavan 1.51:n kanssa. Lisää ennusteita löydät ennusteita-sivulta.

Ottelun Dota 2 voittaja oli joukkue Beastcoast, jonka pisteet olivat 2:0 ja kestivät 0 s.

Kaikkien Beastcoast ja Chaos Esports Club kokousten tulokset tieteenalalla Dota 2.

Vastustajat Beastcoast Chaos Esports Club
EGamersWorld luokitus 6.88 5.48
Nykyinen putki 2 win 1 win
Voitot viimeisissä 5 ottelussa 3 3
Voittojen määrä viimeisissä 10 ottelussa 6 5

Lisätietoja Beastcoast ja Chaos Esports Club välisistä tapaamisista löytyy Beastcoast ja Chaos Esports Club välisten otteluiden historiasta.

Majors & Premier-turnausten aikataulu
PGL Wallachia Season 5dota2
PGL Wallachia Season 5
Aloituspäivä: Päättymispäivä: Sijainti: RomaniaPalkintopotti: $1,000,000
FISSURE Universe: Episode 5dota2
FISSURE Universe: Episode 5
Aloituspäivä: Päättymispäivä: Sijainti: OnlinePalkintopotti: $250,000
Clavision Masters 2025: Snow Ruyidota2
Clavision Masters 2025: Snow Ruyi
Aloituspäivä: Päättymispäivä: Sijainti: ChinaPalkintopotti: $700,000

FAQ

What are the results of the previous meetings between the Beastcoast and Chaos Esports Club?
These teams have not played before
What are the predictions of the outcome of the match between Beastcoast and Chaos Esports Club?

According to bookmakers' forecasts, Chaos Esports Club has a better chance of winning.

Bookmakers' odds:

  • Beastcoast - 2.52
  • Chaos Esports Club - 1.51
What is a match in DOTA 2?
In the world of DOTA 2, a "match" describes a game or encounter between two teams, which can include one or more games. Players create teams and control heroes, directing them to destroy the enemy base. These competitions require not only skill and strategic thinking, but also the ability to communicate and cooperate.
How long does a match last in DOTA 2?
A DOTA 2 match can last from 30 to 60 minutes, but some games exceed an hour, especially with skilled, strategic teams. Tournaments often have regulations to limit game lengths for accessibility.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and fighting the enemy. When one team's Ancient is destroyed, that team loses and the opposing team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer various betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: the game system, strict rules and monitoring on the professional scene, publicity and transparency of results, and an active community that responds to any shortcomings.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.
Käytämme evästeitä tarjoamamme sisällön ja mainosten räätälöimiseen, sosiaalisen median ominaisuuksien tukemiseen ja kävijämäärämme analysoimiseen.
Muokkaa
OK